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Glass Coke bottle
Posted: Thu Apr 07, 2005 10:58 am
by adl
Glass test in Lightwave 3D 8.02 and maxwell alpha 1_1_31.
- A second test MORE realistic with cilindric reflection mapping around and
glass material more cleared in rendering... I will post it in the next hours.
This render engine is ASTOUNDING...
ADL
Posted: Thu Apr 07, 2005 11:27 am
by Mihai
Nice caustics
Cylindric reflection mapping? I don't know how Maxwell works in Lightwave but what if you just apply a glass material, no maps?
External cilinder
Posted: Thu Apr 07, 2005 11:50 am
by adl
Hi Mihai Iliuta,
the external cilindric map is an object external of the bottle and it's useful to create the ambient around...
ADL
Test2
Posted: Thu Apr 07, 2005 1:52 pm
by adl
Second test pasted in the same image
after first test.
- Rendering: 2,17 hours
- Samples: 16
- Cilindric reflection mapping around the bottle + Physical sky
ADL
Posted: Thu Apr 07, 2005 2:02 pm
by oz42
love the caustics.
Maxwell truly is a wonderful renderer!
Posted: Thu Apr 07, 2005 3:42 pm
by tom
cool dispersion...
Glass test III
Posted: Fri Apr 08, 2005 10:16 am
by adl
Hi,
a texture and other hour of the same day.
Glass with abbe=150, previous it was=38.
ADL