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Silencermh16-Gallery -update[07-03-11]
Posted: Sat May 13, 2006 12:27 am
by silencermh16
Posted: Sat May 13, 2006 1:33 am
by JCAddy
wow all great, but the 2nd and 4th are amazing.
Posted: Sat May 13, 2006 2:11 am
by sandykoufax
Yes, great renders. I agree with Hyperballad, the 2nd and 4th is really realistic especially.

Posted: Sat May 13, 2006 6:11 am
by MarkM
Nice work
You have my vote on the 2nd and 4th too.

Posted: Sat May 13, 2006 11:43 am
by aitraaz
Great work, my vote goes for 3!

Posted: Sat May 13, 2006 2:28 pm
by jdp
yep great work, my vote for 3 also...

Posted: Fri May 19, 2006 4:43 pm
by silencermh16
I uploaded three new pictures.
The 2 lighters are made as a homework for the "Fachhoschschule Hildesheim".
I had to work something for the theme "mostly unusual"
sry about my pour english
Posted: Fri May 19, 2006 5:10 pm
by jonathan löwe
nice design
I'd buy the first one!
and rather gonvincing pictures... V1.0 seems to have its main-power in product-shots.
P.S. there are only 2 pictures?

Posted: Fri May 19, 2006 5:53 pm
by silencermh16
Don't try to fool me
i didnt post something for uploading the first update, so i am allowed to count three pictures.
hope so
and yes maxwell seems to be THE renderer for product shots, but also in architecture imaging it looks quiet good.
I cant compare it with v-ray cause i never worked with it.
Posted: Sun May 21, 2006 3:58 am
by Xlars
Cool update[06-05-19] .. very impressive glass
Posted: Sun May 21, 2006 5:28 am
by jotero
nice work
ciao
torolf
Posted: Sun Jul 02, 2006 4:00 am
by silencermh16
added the "waiting room"
not absolutly satisfied but i think i wont change anything
Posted: Sun Jul 02, 2006 4:42 am
by thxraph
silencermh16 wrote:added the "waiting room"
not absolutly satisfied but i think i wont change anything
nice one

i would say a bit burnt, look's you had problem with noise
overhall galery is very nice, maybe you should add some roughtness map to your surfaces
nice work !
thxraph
Posted: Sun Mar 11, 2007 2:18 pm
by silencermh16
New objects build in maya and printed with a 3D-printer for my university.
The goal was to develop forms that show a certain movments.