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Glass logo animation
Posted: Mon Apr 10, 2006 4:09 pm
by glebe digital
Just wanted to see if it was possible, hope someone out there finds this usefull.
Loop rendered at 768x432 : sl15 : 164hrs.
Here's the .mov @ low rez:
http://www.glebedigital.co.uk/DGballSmallH263.mov
Posted: Mon Apr 10, 2006 4:20 pm
by Nigel Baker
Hi ,
Thats fun to watch.
I love what happens inside.
Thanks for the endurance on your side
Posted: Mon Apr 10, 2006 4:56 pm
by tom
Very nice animation!
Posted: Mon Apr 10, 2006 5:10 pm
by jenyaz
And how you shined a stage? Very to like illumination
Has looked video, questions are not present more!

Posted: Mon Apr 10, 2006 5:10 pm
by Maxer
How many frames did the animation have?
Posted: Mon Apr 10, 2006 5:12 pm
by glebe digital
How many frames did the animation have?
83

Posted: Mon Apr 10, 2006 5:26 pm
by ivox3
Stewart .......nice! 16hours for total time and all rendered frames?
Posted: Mon Apr 10, 2006 5:28 pm
by jenyaz
164h
Posted: Mon Apr 10, 2006 5:30 pm
by ivox3
oh .......

Posted: Mon Apr 10, 2006 5:31 pm
by Nigel Baker
Not bad, its Mad Ted, looks great but crazy time consumption.
164 hours unless I am mistaken.
What client will pay for that?
I am truly hoping that Version 1 has some massive seed increase,

Posted: Mon Apr 10, 2006 5:31 pm
by -Adrian
Great, maxwell sure has pretty output. Now all we need is for moore's law to continue

Posted: Mon Apr 10, 2006 6:04 pm
by JDHill
sweet, Glebe!

Posted: Mon Apr 10, 2006 6:08 pm
by Olivier Cugniet
very interresting, and sweet to quote JD

Posted: Mon Apr 10, 2006 7:21 pm
by bjorn.syse
Wonderful!
Posted: Mon Apr 10, 2006 8:21 pm
by glebe digital
Not bad, its Mad Ted, looks great but crazy time consumption.
164 hours unless I am mistaken.
What client will pay for that?
I am truly hoping that Version 1 has some massive seed increase
Cheers Ted, yes 164hrs is a little painfull, but it's all relative. Rendering 16:9 @ 2hrs per frame/cpu is actually not too far away from a reasonable time-per-frame, getting it down to 1hr/frame and we're in serious business..........[that's where the extra free licence and another 4-cores will come in handy].
Cost-wise, clients will just have to get used to higher render costs if they want the quality.........M~R will become the gold-standard before very long and soon every suit out there will want one!
Great, maxwell sure has pretty output. Now all we need is for moore's law to continue
I reckon Moore's law is already bust.........
Many thanks to you all for taking a butchers.
