thanks for your replies.
Incorrect scale can result in making your renders appear to reflect
the attributes of a "miniature" or scale model.
Perhaps the scene is in correct scale at present however.
you are right some walls do reflect, but beacause of a plastic shader(

) not incorrect scene size.
I like it, very Santiago Calatrava
i made up this model by myself, and i am not an architect. But i have to say i didnt model that without inspiration.
i just wanted to test the speed of the physical sky on rendertime, and have a shot for the archreel
