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Another kitchen

Posted: Mon Mar 20, 2006 3:29 pm
by spekoun
Hope you like it. C&C welcome.

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Posted: Mon Mar 20, 2006 4:52 pm
by jotero
very nice work spekoun :)

Posted: Mon Mar 20, 2006 4:59 pm
by tonyote
Really nice! Nice curtains you have there!, mind sharing the settings?

Posted: Mon Mar 20, 2006 5:15 pm
by spekoun
Thanks guys. :oops:

Here is curtain material: http://www.allviz.cz/share/curtain.mxm

Posted: Mon Mar 20, 2006 5:27 pm
by psanitra
Nice work dude.
I don`t work with maxwell now, just waiting for next release..

Posted: Mon Mar 20, 2006 5:28 pm
by j_man
hey nice stuff!

good attention to detail! there are a couple of thigns that bother me though!

1/ the colour and size of the parquetry floor (the wooden one!)
2/ the metal material on the rangehood above the stove (maybe it just neesd a bit more time)
3/ the size of the coffee machine and it's cups.
4/ the garden outside the window looks wrong

Very nice composition and colour, can't wait to see some more!

J.

Posted: Mon Mar 20, 2006 11:15 pm
by spekoun
Thx for comments, guys.

To j_man: a agree with in three points, but:

1/ it is not my design, and floor is there and will not change
2/ i tried to simulate anistrophy of brushed stainless steel with bump map - i am not satisfied with result too
3/ no... cofee machine has correct size. 30x40x40cm... it is siemens
4/ it is wrong, but i have got only one photo, i did what i a can...

Thanks again... ;)

Posted: Mon Mar 20, 2006 11:59 pm
by Frances
Good modelling and texturing over all, but the couch could use more detail and softness.

The lighting is not very good - it is very harsh. There are blown-out flashes of light in several of the images that can't be accounted for. There is nothing wrong with using fill lights, but no one should know you're using them.

The camera views do not show the spaces to their best advantage. The camera is too high and there is too much parallax in all of the views.

[ETA]
The shot with the view out the window - it is too vibrant and distracting. I think you can work with what you've got by using some filters and layer modes in Photoshop or another image editor.

Posted: Tue Mar 21, 2006 12:46 am
by tom
Bravo spekoun! Just like photos....

Posted: Tue Mar 21, 2006 1:19 am
by spekoun
Thx Tom...

Frances, I really apreciate your critics... I am trying to improve everything you mentioned in every scene. But I do not understand what you mean with fill lights??? Do you mean some "cheating" lights? There is one big emmiter plane and its reflection is seen in window. It is a mistake, I know. But i am sure, customer will not notice such a detail, so did not rerender it (another 15 hours).

Posted: Wed Mar 22, 2006 12:51 am
by peterfen13
nice job spekoun

Posted: Wed Mar 22, 2006 8:01 am
by Olivier Cugniet
great work spekoun :!: :D

Posted: Wed Mar 22, 2006 4:40 pm
by j_man
spekoun wrote:Thx for comments, guys.

To j_man: a agree with in three points, but:

1/ it is not my design, and floor is there and will not change
2/ i tried to simulate anistrophy of brushed stainless steel with bump map - i am not satisfied with result too
3/ no... cofee machine has correct size. 30x40x40cm... it is siemens
4/ it is wrong, but i have got only one photo, i did what i a can...

Thanks again... ;)
Hi Spekoun,

re: the parquetry, my thoughts are that it just needs a little more work. if you look at these reference photos (from the wonderful world of google images!) you'll see that the wood has a nice oak colour and tone, and it is often polished to a high degree. Also, older (non fake) examples also show a small amount of displacement or bump. Also, where your bitmap tiles, the direction of the blocks is repeated which is incorrent.

http://www.boral.com.au/Docs/Project/Ti ... block1.jpg

http://www.hazelwoodhill.com.au/images/ ... quetry.jpg

As for the backgournd image outside the window, there in lies a problem with representing two lighting conditions in one image. This is a difficult thing to do. Especially if your reference image is low quality. These links will show either the outside well lit, or the inside well lit with large amounts of burn from the outside.

http://images.vrbo.com/vrbo/images/64364b.jpg

http://www.jeddy.org/moi/2004_10_17_fenestra.jpg

http://www.tomsimpson.org/albums/portug ... .sized.jpg


Still I really like your images so good luck!

J.