Page 1 of 1

-oz- Shop Interior

Posted: Thu Feb 16, 2006 2:16 pm
by oz42
Here's a recent visual along with photo of the final project. I re-rendered once the photo had been taken to match the camera angle and the bin!

C+C welcome (but please don't mention the floor texture repeats - I was in a hurry!)

Visual -
Image

Photo -
Image

Modelled in XSI, exported as *.obj, materials and textures in Studio.
Original 1280x960 - Sample Level ~13 in 12 hours.

Posted: Thu Feb 16, 2006 2:24 pm
by Thomas An.
I see the render has more occlusion type shadows around the corners. Is it a material reflectance matter ?

Posted: Thu Feb 16, 2006 2:58 pm
by aitraaz
damn :shock: pretty close to the photo. It's just the red wood on the door/framing/counter that needs to be a bit more glossy, perhaps the floor too...

Posted: Thu Feb 16, 2006 5:32 pm
by JTB
You mean that the (!)so yellow (!) wall doesn't deserve a small comment?
I would never paint a wall like that and use so redish wood too...

Posted: Thu Feb 16, 2006 6:13 pm
by x_site
JTB wrote:You mean that the (!)so yellow (!) wall doesn't deserve a small comment?
I would never paint a wall like that and use so redish wood too...
:: you would be surprised!!! I have been to a few places like that... i think they're normaly public services and they use the decor as some kind of mental toture in order to provide the worst possible experience to customers :) ::

Posted: Thu Feb 16, 2006 6:14 pm
by -Adrian
2nd one looks fake, too clean.



j/k :wink:

great replication, let the noise clear up a bit further and try to play with saturation in post.

Posted: Thu Feb 16, 2006 7:20 pm
by oz42
Thanks guys,

Thomas An. - I think the glass is making some of the shadows darker?
aitraaz - thanks, yes I think I need to ramp up the reflections a bit.
JTB - corporate colours I'm afraid. There's no accounting for taste!
x_site - I think it's a get-served-and-get-out-quick colour scheme!
-Adrian - I know, I guess I should have spent longer on the guy's coat :D