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Maxtage`s gallery[updated Feb-27-06]
Posted: Tue Feb 14, 2006 11:31 am
by maxtage
i made this work with another render about 2 years ago.
and i tried to remake it with maxwell render.
c&c welcome
add 06-02-27

Posted: Tue Feb 14, 2006 12:37 pm
by sandykoufax
Welcome.
but, I can't see your image.
maybe naver image is not permitted.
Read this and use another image hosting service.
http://www.maxwellrender.com/forum/viewtopic.php?t=4284
Posted: Tue Feb 14, 2006 12:42 pm
by ludi
I'd copied it to my server:
nice work

Posted: Tue Feb 14, 2006 12:44 pm
by sandykoufax
ludi wrote:I'd copied it to my server:
nice work
ludi, you're so kind.
and great render.

Posted: Tue Feb 14, 2006 12:45 pm
by maxtage
contemporary treat it with
ludi
thanks ludi
nad nice to meet you here
sandykoufax 
Posted: Tue Feb 14, 2006 12:47 pm
by ludi
you're welcome!
Posted: Tue Feb 14, 2006 2:57 pm
by aitraaz
nice image great materials

maybe its a touch flat, raise the levels a bit on the image?
Posted: Tue Feb 14, 2006 3:26 pm
by maxtage
i agree with you
aitraaz
i need more practice and study

Posted: Wed Feb 15, 2006 9:52 am
by Kai Weiberg
Nice Detail on your model
and Nice pic!

Posted: Wed Feb 15, 2006 10:00 am
by dd_
im also liking the modelling and the comp but have to agree about the levels and the feeling that its abit dull.
Posted: Thu Feb 16, 2006 6:24 am
by Tim Ellis
Very nice modeling. There seems to be a seam on the coffee jug, but otherwise good work.
I hope you don't mind, I did a Photoshop Auto contrast & equalise fade.
Tim.
Posted: Thu Feb 16, 2006 6:44 am
by 3dtrialpractice
my crti is that the black plastic is WAY too reflective... the reflections make it distracting and scream cg.. which is too bad because the rest of the image and materials look really good.. esp th ecups and the light on the maker, the aluiminum pot looks good too!
step up the roughness on the plastic, and to help add a bit more, add a very slight bum , very slight, maybe a bump of a line near the top and the rim, just to throw the light and make the plastic better to reflect bump from molding the plastic..
-i like the photoshoped up level adjust image better too..
other things you could do would be add stains on the pot from splilled coffe.. not too many stains but a slight discoloration around the rim of the pot that would have showed the coffe stain around the rim..
also the all liner could have a bit of some dirt and gashes in it.. if you look at the original Toy Story movie all the wall runners had bumps and dirtmarks on them.. attention to detal really sells a piece..
to sum up, great redo of an older project (could we see the original render?) good compositon and scene setupbut the super sharp reflections of the black plastic ruin to otherwise great render.. -ohh ya that seam on the coffee pot is a bit weird
Posted: Thu Feb 16, 2006 6:58 am
by michaelplogue
My crits are the usual... I like grunge!
Crusty coffee cups are pretty much the norm in my office. And once in a blue moon, someone
might get motivated enough to actually clean the coffee maker. However, stains, rings, burnt 'over-run' on the burner, spilt sugar on the counter, and a cup of water with dirty spoons are the norm.

Posted: Thu Feb 16, 2006 7:35 am
by maxtage
thank you for your helpful C&C
and nice photoshop work
Tim
and here is my original work with v-ray
best regards

Posted: Thu Feb 16, 2006 8:01 am
by Tim Ellis
Maxtage, is there a seam that needs welding on the cap and main body of the jug? It is present in both of the renders.
It's either a mesh seam or a non tileable texture map you've used.
Tim.