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Posted: Sat Mar 19, 2005 11:52 pm
by tom
yeah original please :D

Posted: Sun Mar 20, 2005 12:38 am
by tom
Necksmasher wrote:Because I want to post some more of my Maxwell images in this thread, and I don't want to create a ton of different threads for each of my projects. (It would make me look unprofessional.) Thanks! :)
Thank you for posting the original :D
and I agree with you... this is a good idea to minimize yourself at one thread.
Some others do the same and I like it, IMO this is a thing everyone must do for being tidy.

Posted: Sun Mar 20, 2005 1:49 am
by zuliban
great images :)

Posted: Sun Mar 20, 2005 2:11 am
by heiki
Absolutely fantastic! You have a lot of boldness in your work and I like it a lot. Especially how you take advantage of postworking. You certainly have a vision and you know how to use tools :) Fantastic!

Posted: Sun Mar 20, 2005 6:03 am
by Mihai
I really like the chair one! I wonder how it would look with a bit of scracthy reflections. You can control that with a glossyness map. White in the map means more glossy (more blur).

Posted: Sun Mar 20, 2005 2:19 pm
by smooth
would you tell us a bit on how ur making this dirty images in photoshop ?
they're all great :)

Posted: Mon Mar 21, 2005 8:59 am
by tom
really valuable! :D

Posted: Mon Mar 21, 2005 11:18 am
by naxos
me like !

Posted: Fri Mar 25, 2005 4:21 pm
by jbrckovic
Nice images!
How you achieved that old look on those chairs? If it is just a diffuse map, how you made it?

Posted: Sun Jun 19, 2005 7:16 pm
by mtripoli
I think that it's very cool that you are using 3D "realism" as a starting point for your art. It's nice to see a break from the "glass" this and "building" that...

Mike Tripoli

P.S. Kinda' remind me of "Tool" music videos...

Posted: Fri Jul 22, 2005 5:17 pm
by philipbruton
nice image, but how could you konw how many bounces ( "48" ) are used, maxwell beta removed the use of bounces manually and is now automatically assigned and not stated anywhere....??