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Posted: Mon Jun 30, 2008 7:55 pm
by Thomas An.
ivox3 wrote:Impressive Thomas , ...but why didn't you decide to do the seemingly impossible milk render ?
Tom already made a preset for that ... and it made a "splash"
The great thing about the new SSS is its range. Anything from clear crystal to opaque plastic is game (which makes perfect sense).
Posted: Mon Jun 30, 2008 9:56 pm
by ivox3
I'll give that render a --- wow !
SSS has come a long way ... Very nice Thomas.
Posted: Mon Jun 30, 2008 11:05 pm
by iker
Wow!
That's incredible Thomas!
and the orange juice is extremely realistic!
Posted: Tue Jul 01, 2008 12:16 am
by lsega77
I'm pretty convinced that this is probably the strongest SSS model I've seen in any rendering engine. Very nice 1.7 images BTW. Quite inspiring.
Luis
Posted: Tue Jul 01, 2008 12:59 am
by Thomas An.
These images may not be too great in terms of gallery worthiness, but they are interesting (at least to me) in a geeky sense
Laser beam in low light lab conditions:
Posted: Tue Jul 01, 2008 1:16 am
by glebe digital
So impressive......
Posted: Tue Jul 01, 2008 2:55 am
by ivox3
What kind of emitter simulates laser light ?
Posted: Tue Jul 01, 2008 3:00 am
by Thomas An.
Try correlated color at 500k
Posted: Tue Jul 01, 2008 3:07 am
by ivox3
Gotcha ... and a very good looking test.
Posted: Tue Jul 01, 2008 10:38 am
by Fernando Tella
Posted: Tue Jul 01, 2008 10:51 am
by tom
Thomas, these are just as it ment to be!
Thanks for these technically artistic renders.
Posted: Tue Jul 01, 2008 10:52 am
by jurX
Nice Thomas!
Posted: Tue Jul 01, 2008 12:34 pm
by -Adrian
Jesus that's insane. Kudos to NL for making proper Maxwell SSS reality, and kudos to you for exploiting the many aspects of the engine so wonderfully.
Posted: Tue Jul 01, 2008 12:46 pm
by juan
Thomas this is amazing. Thanks a lot for sharing your talent with us!
Juan
Posted: Tue Jul 01, 2008 1:21 pm
by KurtS
Thomas has really got some great equipment in his Lab! Amazing!