- Fri Jul 22, 2005 5:04 am
#48395
By "Old Master" I'm not referring to myself!!!

Modeled in Rhino. The only bump mapping is on the wall behind the picture, the rest of the details are all geometry. It ended up to be 4.5 million polys, which would explain the long render times (SL 8 in about 18 hours).
Rhinoll 0.6.1, Maxwell Beta 1.2.2.
Athlon 64 FX-55, 2.6 GHz, 1 Gig RAM. ATI FireGL V7100 256 Mb
As always, C&C welcome.
Axe
And here's the detail shot:


Modeled in Rhino. The only bump mapping is on the wall behind the picture, the rest of the details are all geometry. It ended up to be 4.5 million polys, which would explain the long render times (SL 8 in about 18 hours).
Rhinoll 0.6.1, Maxwell Beta 1.2.2.
Athlon 64 FX-55, 2.6 GHz, 1 Gig RAM. ATI FireGL V7100 256 Mb
As always, C&C welcome.
Axe
And here's the detail shot:
