Hmm... What do you mean?Miles wrote:Nice render of the coin, but the ground needs to have the same focal distance - unless that's the lost bit
mverta is right. I just dont have a texture good enough.Miles wrote:Boris,
The near half of the coin is in focus, but the stones at the equivalent distance are not. I'm not criticising it as an image, it's just that it's not photoreal....
You are right. thanks!mverta wrote:The texture map for the stones is way out of resolution which is giving the impression it's out of focus, I think... also, you really need to map the edge of the coin cylindrically because the planar map stretching is killing realism.
_Mike
I wasn't sure what was happening eitherBoris Ulzibat wrote: mverta is right. I just dont have a texture good enough.
I just can't imagine how can the M~W render produce an image with different focus on the same distance, that's why i didn't understand you
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