- Tue Jun 10, 2008 9:57 am
#272146
In the next version of the plugin would it be possible to have a 'trianguate on export' option please. I have had problems in the past of the model not being watertight for rendering with sunlight - http://www.maxwellrender.com/forum/view ... hp?t=27302 although the model was constructed correctly. In this instance I had to triangulate the mesh in order for it to render correctly.
I'm working on another project and it's happening again! The trouble is triangulating the model in XSI and keeping it triangulated make the whole thing look a mess and causes problems when manipulating meshes that were nicely setup as quads.
Would it be possible to have the plugin triangulate the model on export so that the XSI scene remains unchanged but the mxs is triangulated for correct rendering.
TIA.
I'm working on another project and it's happening again! The trouble is triangulating the model in XSI and keeping it triangulated make the whole thing look a mess and causes problems when manipulating meshes that were nicely setup as quads.
Would it be possible to have the plugin triangulate the model on export so that the XSI scene remains unchanged but the mxs is triangulated for correct rendering.
TIA.