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Very Blurry By Default - Alpha 1.1.22

Posted: Thu Mar 10, 2005 12:31 pm
by Ric_535
My images now are very blurry when a maxwell camera is used to render, i assume this is the depth of field, something i never experimented with in the last release, what is the exact paremeter that i have to change to get my images not so blurry by default, i have tried with no luck so far

thanks, Ric

Posted: Thu Mar 10, 2005 12:36 pm
by DELETED
DELETED

Posted: Thu Mar 10, 2005 12:44 pm
by iker
I will start playing with the camera and target

Posted: Thu Mar 10, 2005 1:07 pm
by Ric_535
thanks for the replies :)

im trying all the settings but its still blurry :( , iker i tried the target but im not having much luck, im sure its very simple (but then probably so am i :P ), i'll get back to experimenting

Posted: Thu Mar 10, 2005 7:29 pm
by Ric_535
Still confused

Heres an image with the previous alpha (1.1.10)

Image

and heres one with the new (1.1.22), not only is it blurry but is is very much zoomed in although the resolution gate pictures the whole car

Image

Can someone please take a look at the file and tell me what is wrong

maya file link


Thanks :)

Posted: Thu Mar 10, 2005 7:33 pm
by DELETED
DELETED

Posted: Thu Mar 10, 2005 7:39 pm
by iker
I think is the scale of your scene, I have just group and scale the whole scene and now works perfectly.

http://rapidshare.de/files/825538/Dino_01.zip.html

Posted: Thu Mar 10, 2005 7:40 pm
by DELETED
DELETED

Posted: Thu Mar 10, 2005 7:55 pm
by Ric_535
:oops: Thanks guys :lol: , i never bothered modeling to scale with the previous alpha and i never seemed to run into any problems before, i'll make sure i take measurements into account from now on

Posted: Sun Mar 13, 2005 1:29 pm
by MetinSeven_com
I've got the same oddly looking DOF with a scene that has a correct scale (Max units: centimeters and everything modeled according to real-life dimensions). I've turned up the fStop to 44 and lowered the shutterspeed to 1, but I keep getting the same result, very strange.

Cheers,

Metin