User avatar
By Ric_535
#8575
My images now are very blurry when a maxwell camera is used to render, i assume this is the depth of field, something i never experimented with in the last release, what is the exact paremeter that i have to change to get my images not so blurry by default, i have tried with no luck so far

thanks, Ric
By DELETED
#8576
DELETED
Last edited by DELETED on Thu Mar 10, 2005 12:45 pm, edited 1 time in total.
User avatar
By iker
#8583
I will start playing with the camera and target
User avatar
By Ric_535
#8598
thanks for the replies :)

im trying all the settings but its still blurry :( , iker i tried the target but im not having much luck, im sure its very simple (but then probably so am i :P ), i'll get back to experimenting
User avatar
By Ric_535
#8765
Still confused

Heres an image with the previous alpha (1.1.10)

Image

and heres one with the new (1.1.22), not only is it blurry but is is very much zoomed in although the resolution gate pictures the whole car

Image

Can someone please take a look at the file and tell me what is wrong

maya file link


Thanks :)
By DELETED
#8766
DELETED
By DELETED
#8771
DELETED
User avatar
By Ric_535
#8778
:oops: Thanks guys :lol: , i never bothered modeling to scale with the previous alpha and i never seemed to run into any problems before, i'll make sure i take measurements into account from now on
User avatar
By MetinSeven_com
#9391
I've got the same oddly looking DOF with a scene that has a correct scale (Max units: centimeters and everything modeled according to real-life dimensions). I've turned up the fStop to 44 and lowered the shutterspeed to 1, but I keep getting the same result, very strange.

Cheers,

Metin
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