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Shader Bugs

Posted: Fri Nov 18, 2005 3:24 pm
by pBarrelas
I don't know if you also noticed this:

When i use a color map, a clip or a glossy map, if i breack the connections of the actual ones, in order to use another or even to not use one at all, those maps keep appearing on the shader. Even after i cleanup the scene!!
let's hope V 1.0 resolves this kind of issues!!