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Animation bug?

Posted: Sun Oct 30, 2005 10:26 am
by darinh
Anyone else having trouble with outputting animations in Maya?. I have my maxwell globals setup correctly to render a sequence and when I output a batch it all rolls along fine. But the bat file it creates is pointing to a wrong install directory, so I have to hack that by hand, then the renders crank away on each sequential file but it just keeps overwriting the same image each time.
I looked in the mxs file and the file output is not incremented which explains why it was just overwriting each frame, I had to hack the bat file again to add an -ouput command since no matter what I do in Maya it just won't write out the mxs correctly.

The joy of beta I guess :?

Posted: Sun Oct 30, 2005 2:46 pm
by abgrafx3d
Is your animation at 24 fps? Maxwell only works at that frame rate.
Also, did you set the Maya project location?

Working fine here on this animation: Apaches

I sometimes just use the Maxwell command line from a DOS prompt window, i.e. for the above animation:

mxcl -mxs:apaches_anim -a:1-84 -t:10 -s:14

For the mxs filename, you only have to use the part of the name without the frame numbers, i.e. apaches_anim and not apaches_anim0001, ...0002, etc.

Hope this helps.

Posted: Mon Oct 31, 2005 5:57 pm
by darinh
Thanks Wayne, I'll check that project path and the fps, the animation rendered though with the hacked bat file. Those apaches must have taken a while to render!, I just rendered 60 frames for a test with pretty low settings and it took about 15 hours on two procs. Looked pretty nice though....

I guess that's the tradeoff.....