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Exterior render
Posted: Sat Feb 26, 2005 1:08 am
by Neil Evans
Here is a render of a project I am working on at the moment, I think I have the lighting looking ok, now I have to texture it! The reflective section in the foreground is supposed to be water, I haven't got it right yet.
The trees are Bionatics, the shrubs are paint effects changed to polygons(I have lost a lot of planting as I instanced it and Maxwell doesn't like instances).
Any ideas for water would be welcome.
Cheers
Neil

Posted: Sat Feb 26, 2005 1:12 am
by smeggy
Nice looking model. the water would probably look ok as a plastic with bump and texture as the angle and sun direction would make it mostly reflective anyway.
Posted: Sat Feb 26, 2005 11:44 am
by Neil Evans
Thanks, I used a plastic but I guess I need to mess with the settings.
Posted: Sat Feb 26, 2005 12:26 pm
by andronikos916
these are xfrog trees?
Posted: Sat Feb 26, 2005 1:02 pm
by Neil Evans
No, they are Bionatics NatFX, full geometry not hybrids. I am really impressed how Maxwell can handle large polygon scenes.
Re: Exterior render
Posted: Sat Feb 26, 2005 10:21 pm
by oscarMaxwell
Neil Evans wrote:
Any ideas for water would be welcome.
I'll add water material soon.
Posted: Sat Feb 26, 2005 10:55 pm
by Neil Evans
Cool, I have been messing a bit today and plastic works ok if you change the colour etc. I will post a new image soon.
Posted: Sat Mar 05, 2005 1:32 am
by sidenimjay
did you convert the bionatics trees from 3d studio max ?
was looking at their site, i guess you can only "grow" plants on the machine with the license, but if you can write them out as polys that would rule . . .looks like it does . . .
Posted: Sat Mar 05, 2005 1:37 am
by Neil Evans
No, I have the plugin for Maya, works really well. There is a new version coming out next week, I believe there will be a downloadable demo.
Posted: Sat Mar 05, 2005 2:36 am
by sidenimjay
ineresting . . .
can the trees be written as polys or do you need to render from a given machine?
sorry for the non-Maxwell questions . . .
Posted: Sat Mar 05, 2005 10:53 am
by Neil Evans
no they are automatically written as polygons, no need for the plugin on other machines
