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render globals not saved in *.mb

Posted: Sat Aug 06, 2005 7:55 pm
by dex001
All the render globals are not saved in the maya file (so I have to re-enter them each time after opening a scene) or is that already a known bug ?

dex

Posted: Sat Aug 13, 2005 6:19 pm
by 3dtrialpractice
Hey,
Its pretty neccesary to ALWAYS open your MaxwellScene.mb files TWICE,
Open then open again when prompted DONT SAVE, and the Second open will have all of your Correct Maxwell globels and maya rendermaxwell globals.

FOr some reason the plugin gets cutoff on the first open.

-L