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64 Bit Windows XP?

Posted: Tue Aug 02, 2005 4:49 pm
by keithg
anyone else trying to run maxwell on Windows XP 64 Bit with Maya 6.5?
I have had Maxwell for almost 2 months now, and i have had nothing but issues trying to get the software and pluggins to register
Next Limits answer to me was to uninstall everything, then reinstall. :roll:
Now after doing that, and reregistering, i cant get it to work at all anymore.
At least before i was able to render a scene, ( altho i have never been able to use any kind of texture or bump or specular map because it would cause an error and crash mayall)

Posted: Tue Aug 02, 2005 4:55 pm
by Maximus3D
I'm not a 64bit XP user and not even a Maya user, however i heard from friends who use XP64 that it's awfully buggy when you try to run and even install 32bit applications in it. Lots of programs refuses to install and start on it so i wouldn't be surprised that Maxwell has issues when running on XP64 now. My advice is you go back to normal XP until those issues are solved, atleast it works well there :)

/ Max

Posted: Tue Aug 02, 2005 5:08 pm
by keithg
yep. i think thats what i may do.
This really has been a time consuming headache. Now i have to buy Xp pro 32 bit for the machine I want to run Maxwell :x :roll:

Posted: Sun Aug 14, 2005 5:09 am
by Robert Cervellione
i used maya 6.5 and now 7 on x64 and have never had a problem as for maxwell it works fine also. (well not on maya 7 yet)

Posted: Sun Aug 14, 2005 7:43 am
by keithg
i finally got it to register and render with bitmaps :D