By mitchrichie - Fri Sep 04, 2009 6:48 pm
- Fri Sep 04, 2009 6:48 pm
#307016
The open GL preview in maya for my texture maps is correct, but when I render out to maxwell the texture map are not positioned correctly. In fact, the maya texture placement system has no effect on how the textures are rendered. Why? How do I fix this? How do I position textures?