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problem with particles not rendering in Maxwell

Posted: Thu Oct 23, 2008 9:27 pm
by cgbeige
I am using a MEL script that creates snow (instanced planes) attached to the particles coming from a nurbs surface and for some reason, the particles don't render in Maxwell. The material is a standard lambert and they show up with Maya software and Mental Ray.

The script is here:
http://www.highend3d.com/maya/downloads ... /2774.html

Posted: Sat Oct 25, 2008 9:52 am
by Mihnea Balta
The Maxwell plug-in only supports particle systems which use an instancer. Maya doesn't produce triangles for any of the particle primitives (points, blobs, streaks, sprites etc.) and the plug-in doesn't try to create such geometry by itself. That script doesn't use an instancer for the snowflake planes, it uses the sprite primitive.

Posted: Sat Oct 25, 2008 5:31 pm
by cgbeige
ah ok - thanks. I'll just do it as a post pass with the software renderer.