i am using RealFlow at the moment.

so i was using meters as basic units, built a cube as reference object and imported it into RF. then i created a simple emitter with gravity with values for water and set animation speed to 30 fps. after rendering out the animation and running at 30 fps, the water was falling way too slow to be realistic. so i guess the scene scale must be off...
so do i have to use centimeters in maya to build the scene or what could i do ?

thx !

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