Page 1 of 1

a few problems I found...

Posted: Tue Nov 23, 2004 7:46 pm
by br1
Hi, and first thanks for the forum, I'm pretty sure it'll help us a lot to share knowledge !

Here are a few things that bugged me with the Mayall plugin :

- Polygons will not render untill they are UV-mapped, this can cause the plugin crash with error messages. (a warning message would be great).
- Maxwell globals are not carried through when saved on a computer and re-opened on another computer, se you have to setup again your sky, camera, output settings...
- Saving "presets" from the Maxwell globals would be great (it works with nearly everything else in Maya).
- Didn't find a way to enable Direct/Indirect Reflection and Refraction caustics.
- Didn't find a way to enable "Do Diffraction" in the Tone Mapping tab.

..and I'm still trying to get color bleeding in my renders so any input would be great ! :D

Posted: Wed Nov 24, 2004 8:47 am
by br1
I also found out that altough it renders Instances ( and that is great news !), assigning different materials to the instances wont work, they will all render with the same material.
so if you want different materials on your objects, you have to make copies instead of instances.

Posted: Sun Apr 10, 2005 10:43 am
by Brett Morgan
hey br1 I just tried rendering instances and they dont render in 1.1.32, did you do anything special?

Brett

Posted: Sun Apr 10, 2005 5:26 pm
by Brett Morgan
How do you know the beta will be out this week?

Brett