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creating displacement maps in maya ?

Posted: Thu Dec 06, 2007 5:03 pm
by deadalvs
hi !

i'd like to create D-maps from modeled geometry directly in maya, so i am searching for a few hints.

i'd like to script a little something that directly exports an image file from all elements inside the «rendered» area.

one important question:
could those images be exported in 16/32 bit format directly from maya as .hdr or floating point tif ?

thanks for any input here. i guess this could be a handy tool !

Posted: Thu Dec 06, 2007 6:30 pm
by deadalvs
well... i have already found one simplistic way/idea ... maybe this will work

*script* *script* *script*

Posted: Sat Dec 08, 2007 2:49 am
by deadalvs
the approach is basically a Z-Pass, but useful anyway !

dir:
http://www.jumpgates.com/matthias/MEL/

file:
http://www.jumpgates.com/matthias/MEL/D ... der_V1.mel
or:
http://www.jumpgates.com/matthias/MEL/D ... V1.mel.zip

if anything should be added feel free to comment !

Posted: Mon Dec 10, 2007 12:20 am
by deadalvs
please post a few images when using the script ...