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Posted: Wed Aug 01, 2007 12:30 pm
by Jorge Alix
They are not animable, but there is a work arround, for instance create a light and animate the intensity in the same values as watts in maxwell emitter, then open the Connection Editor and connect the light intensity to watts emmiter.
Posted: Wed Aug 01, 2007 4:29 pm
by Jorge Alix
Posted: Thu Aug 02, 2007 12:33 am
by 3dtrialpractice
jorge,
good idear with that workaround!
very nice tut.. Thanks!
Posted: Thu Aug 02, 2007 12:53 pm
by Jorge Alix
Thanks all!
You can use the same technic with params in Physical Sky, for instance to simulate the time lapse.