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Use procetural or 3d textures from Maya to Maxwell

Posted: Tue Jul 31, 2007 11:44 am
by daimon
Hello, Is there a way to export my shading ( procedural and/or 3d textures) network to file texture so I can use it as a file texture in Maxwell?

Thanks

Posted: Tue Jul 31, 2007 12:41 pm
by toshi
In Hypershade menu, edit>Conbert to FileTexture.

toshi

Posted: Tue Jul 31, 2007 10:11 pm
by deadalvs