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MEL script «UV Blur»

Posted: Thu Jan 25, 2007 1:22 am
by deadalvs
hi...

i have written a small script that randomizes NURBS cvs based on X Y and Z values that can be entered.

the outermost cvs are not moves, so repetitive tiles can be randomized a little, good for stuff like pavements that need a little differentiation in modeling... with always the same texture.

http://www.jumpgates.com/matthias/MEL/UV_Blur_V2.zip

i have one trouble i can not solve. the script works with multiple selections without no problem, but if i duplicate one nurbs surface, an error occurs about a not possible selection...

can someone look at the code and tell me why this happens ?

thanks !

Posted: Thu Jan 25, 2007 1:38 am
by deadalvs
in advance @ SunlightRocker:

maybe You start working with nurbs once ...

:P

Posted: Thu Jan 25, 2007 12:06 pm
by SunlightRocker
And maybe one day I will. :P