- Wed Apr 27, 2005 9:21 am
#19227
I am PRAYING NextLimit Dev guys come to realize NURBS support, and texture placement in Maya Viewport, as well as Maya Procedural texture support (including Layer texture + Layer Materials) are mandatory to streamline and speed up the current workaround we have to do in Maya.
Just curious, doesn't Solidworks plug-ins support NURBS ??
Just curious, doesn't Solidworks plug-ins support NURBS ??
W: Dual Xeon 2.8 Ghz HT 2GB + Opteron 2.2Ghz 2GB
H: PenIV 2.8Ghz HT 2GB
Windows XP
Maya Unlimited alpha/beta/1.0/2.0/2.5/.../6.0.1/6.5/7.0.1
H: PenIV 2.8Ghz HT 2GB
Windows XP
Maya Unlimited alpha/beta/1.0/2.0/2.5/.../6.0.1/6.5/7.0.1