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New Plugin Physical sky Question

Posted: Wed Dec 06, 2006 5:15 am
by TCSFunk
Hey guys the new plugin is awesome! Havent had any problems yet. But I have a question about physical sky. Is there a certain level the models should be at to get the sunlight right. Seems like if you create a big ground plane it blocks out the sun. Im probaly doing something wrong so let me know!

Posted: Wed Dec 06, 2006 6:33 am
by 3dtrialpractice
not anywhere specifically the modles should be...should work anwhere in the seen esp. in the positive y axis
Your sun in your scene is maybe too low in the sky?? try adjusting the time to a later time.. maybe 10.00 (10am) or 12 (12pm) --youll find the time in your maxwell render globals tab-in the environment twirldown (new mayall v1.2)..also changing the GMT will also alter sun position

Posted: Wed Dec 06, 2006 2:48 pm
by TCSFunk
Thx! Ill guess ill just have to keep trying different figures to get it right :D