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orient plane polygone to camera point

Posted: Thu Jul 20, 2006 6:54 pm
by Maya69
hey have need a little help

i want make a lot of clip map

but i need to clip map is automatic orient with my camera

i want use the same principe of aok forest paint effect

my probleme how to connect my camera to plane polygon for automatic orient ?

Posted: Thu Jul 20, 2006 10:00 pm
by 3dtrialpractice
aim constrain your poly planes that will be clipped to the camera..
this way you tell the poly planes to look at the camera by pointing their local z (user defines) axisat the cam.

hope it helps..

might be better explinations on
learningmaya.com

-luke

Posted: Fri Jul 21, 2006 9:46 am
by Maya69
thank for reponse i try

best regard