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Reference models from Maya

Posted: Fri Jun 02, 2006 12:02 am
by daimon
I am doing an animation and I need to know before I start rendering, Can Maxwell render it from Maya if I have my characters as reference? Anyone Tried that before?

Posted: Sat Jun 03, 2006 5:09 am
by daimon
So far the Reference works ok, I m rendering from maya using the plugin one problem is when I render lets say frame 10 from the animation it jumps to frame 20.2 and renders that frame, which i find very weird. I cannot render the animation because of instance error , I didn't use any instances and I don't know why I am getting the error.
Another thing that bother me is when maxwell say that the material that used on object can't get render and the problem is something wrong with the object and it doesn't say which object has the error you so you have to start deleting matterials untill you find the bad object. I have about 100 shaders on one scene it takes one day to find out which one has the problem.
Another problem is the Unit Scale the camera its always out of focus since the objects are small, but the animation is done, is there a way to change something on the maxwell camera so I can have everything in focus?

Posted: Fri Jun 16, 2006 4:05 pm
by daimon
C:....../images/untitled_Previz.tga not saved what that means?

Posted: Mon Jun 19, 2006 10:26 pm
by 3dtrialpractice
daimon wrote:, I m rendering from maya using the plugin one problem is when I render lets say frame 10 from the animation it jumps to frame 20.2 and renders that frame, which i find very weird. ?
Chreck your Frames per Second.. Maxwell only recognises 24 fps (film)

so having set to 25fps or 20 fps will cause maxwell to render decimals of frames...

VERY ANNOYING!.. and it WAS suposed to FIXED for v1 :x in fact i was happy becasue I thouhgt it WAS fixed.. but i did an animation test today and still only works at 24fps!

Posted: Wed Jun 28, 2006 10:28 pm
by daimon
Thanks a lot I didn't notice that..... that sucks!!!!