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Why the qulity in maya is is different form 3d max

Posted: Wed Feb 01, 2006 11:31 pm
by bader
Why the qulity in maya is is different form 3d max

I start rendering with Maya and some-how ... the quality looks so different from what I got in 3d max. How come it is different? Is there something specific that I need to do to get the same quality? What I mean by quality the light is so bright in Maya and the materials dose not look as sharp.

Is it something has to do with the scale or something that need to be adjusted in the martial?


Image

Posted: Wed Feb 01, 2006 11:49 pm
by Olivier Cugniet
i think it's a scale problem :wink: