By smeggy
#9513
Sorry for the off-topic but I need to know what Maya can import as I have a standard (not Maxwell) Max scene I need to send to someone who uses Maya. Any help on what is the best way to transfer from Max to Maya would be a great help.
By DELETED
#9515
DELETED
User avatar
By Ric_535
#9522
and FBX

EDIT - and obj (edit - i see you already said that :))
Last edited by Ric_535 on Mon Mar 14, 2005 2:52 am, edited 1 time in total.
By smeggy
#9523
.Thanks for the offer 8etty.

I just realised that Max now has an .obj exporter (which it didn't used to have) so all's ok now thanks :D
By jep
#9534
has anyone else noticed that the Maya6.x tree has problems with DWG/DXF files?
User avatar
By Mihai
#9552
If Maya can import fbx I'd recommend that over obj. I've had minor issues with obj, like some polys got flipped randomly. I've only exported fbx from XSI though and imported to Max, but fbx plugins should be pretty solid.
By Neil Evans
#9589
Jep

There seems to be some problem with 6.5 and dwg, it slows the save progess down to snails pace. I have never has any problems with dwg/dxf in 6.01 though....
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