- Thu Mar 12, 2009 6:13 pm
#293884
I open a new scene in Maya, create a plane, create a Maxwell Material, and add displacement. I map a file texture to this field and assign the shader to the plane.
When I render, there is no displacement.
I can also create a nice displacement shader in Studio that renders fine. I export that MXM and Import it into a new Material in Maya. From within Maya, it will not render.
Am I missing something or is this completely broken?
When I render, there is no displacement.
I can also create a nice displacement shader in Studio that renders fine. I export that MXM and Import it into a new Material in Maya. From within Maya, it will not render.
Am I missing something or is this completely broken?