- Sun Jun 11, 2006 8:34 pm
#160671
I've started to use the Maya plugin in order to use the UV unwrapping function. I usually use the Solidworks plugin and I'm wondering... if this plugin is so much better than the Solidworks plugin do you still do a basic setup, save the scene and then open it in Studio with the choice of applying more settings (as using a Solidworks plugin workflow) or do you use the Maya plugin all the way?