- Mon Sep 24, 2012 5:58 pm
#360993
Hi,
I'm trying to use the opacity map slot to create a simple perforated metal sheet material.
I've started with a basic standard rough metal material (so two initial BSDF layers set to 80 and 20).
Adding the opacity map to each layer doesn't seem to affect anything - the preview is the same as a solid metal material.
Opening up a ready-made clipmap material works fine, but I can't see any key differences between the settings. Is there something obvious I'm missing? Is it a known bug?
Could I need to place a 'transparent material' layer below the two metal layers?
I'm using 1.7.1.
Any help appreciated!
Thanks,
Derek
I'm trying to use the opacity map slot to create a simple perforated metal sheet material.
I've started with a basic standard rough metal material (so two initial BSDF layers set to 80 and 20).
Adding the opacity map to each layer doesn't seem to affect anything - the preview is the same as a solid metal material.
Opening up a ready-made clipmap material works fine, but I can't see any key differences between the settings. Is there something obvious I'm missing? Is it a known bug?
Could I need to place a 'transparent material' layer below the two metal layers?
I'm using 1.7.1.
Any help appreciated!
Thanks,
Derek