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BtoMW: Blender exporter

Posted: Thu May 24, 2012 12:31 pm
by Rickyx
We announce a new possibility for Blender users: BtoMW!

BtoMW is a python exporter, licensed GPLv2/3, that uses the python bindings of Maxwell SDK.

The script, as the programs, is working for Windows, Linux and Mac and is able to speedup the work-flow.
The current features are:
  • mesh export (and all that can be natively converted to a mesh)
    export of linked meshes object as instances
    export of duplicated (faces and vertexes) objects as instances
    reproduction of object hierarchies
    export of base environment settings
    link (not export) of materials. Multiple material per mesh are supported
    multiple texture and uv-mappings
    cameras
Currently the integration of the render engine directly in Blender is being developed (not released yet).

In order to run it you need Blender 2.63 or 2.62 or 2.61 and Maxwell Render python binding, released with 2.6.10 version.

Your feedback is deeply appreciated and anyone interested is welcome to contribute,

BtoMW Team

The exporter page:
https://github.com/al3p/BtoMW
Documentation:
https://github.com/al3p/BtoMW/wiki

Re: BtoMW: Blender exporter

Posted: Thu May 24, 2012 1:38 pm
by Fernando Tella
Great start Rickyx! Thanks!

Re: BtoMW: Blender exporter

Posted: Thu May 24, 2012 9:05 pm
by m-Que
Wonderful!
Thank you so much!