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Bark!
Posted: Tue May 05, 2009 3:09 pm
by Bubbaloo
I pulled this texture from the Autodesk "Area" site and created a Maxwell material from it with displacement. It should be up on the mxm site soon. It's tileable.

Re: Bark!
Posted: Tue May 05, 2009 3:11 pm
by JorisMX
Awesome.
I don't get the DOF though? it seems like focused and unfocused at the same time for areas that are more or less the same distance?
Perhaps I just caught eyecancer wrong working too much

Re: Bark!
Posted: Tue May 05, 2009 3:14 pm
by Maximus3D
Good looking bark you got there Bubba

it looks very realistic. Also it reminds me of a couple of barks i created a while back.
/ Max
Re: Bark!
Posted: Wed May 06, 2009 5:35 am
by sandykoufax
Re: Bark!
Posted: Wed May 06, 2009 8:27 am
by Tea_Bag

nicely done Brian very realistic!
Re: Bark!
Posted: Mon May 18, 2009 2:58 pm
by segnoprogetto
Wow

very good material !
Re: Bark!
Posted: Mon May 18, 2009 4:33 pm
by KurtS
looks good - now lets see a forest!
Re: Bark!
Posted: Mon May 18, 2009 5:13 pm
by Bubbaloo
KurtS wrote:looks good - now lets see a forest!
I'm afraid you wouldn't see the forest for all the trees.
Thanks, guys. Hope it comes in handy for you.