Everything related to http://resources.maxwellrender.com
User avatar
By MarkM
#290209
Way back with beta I was trying to create a realistic, I’m working on some tests now.. but just not right… any help or pointers? :wink:

Reference images..

Image

Image

Image

Image

Thanks,
Mark
User avatar
By Mihai
#290211
What does it look like with an emitter material applied to the object and turning on scattering in mxcl?
User avatar
By MarkM
#290501
Heres my result so far.. not to good..

I have an emitter inside the shell, I have a blue color applied to the shell, but the emitter is just washing it out..

light on
Image

light turned off
Image

on to more tests...
User avatar
By Fernando Tella
#290502
I think the hard route would be sss; the medium one would be the one you are trying (I would reduce attenuation distance quite a bit); I think the easiest way would be just a coloured emitter material plus some bdsf layers to show when the emitter is off.
User avatar
By Tea_Bag
#290504
Another trick you can use is Scattering as Mihai suggested, as the blue colour will be more visible and not as washed out!

Also try and not make the emitter to bright!

Try this you should see improvements, worked for me on my light saber

LED Emitter.mxm
User avatar
By MarkM
#290626
Fernando,
Thanks for the suggestions!

Tea_Bag,
awesome.. works perfect! :D
Sketchup 2024 Released

I would like to add my voice to this annual reques[…]