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Arroway Textures Full Res

Posted: Fri Aug 29, 2008 3:04 pm
by Bubbaloo
Just discovered these great texture maps. Well worth the price!

Here's a cool one I made into an mxm:

Wet Concrete Tiles with Puddles
Image

Posted: Fri Aug 29, 2008 5:08 pm
by Tea_Bag
:shock: Great textures! Did you add the pubble layer or does that come with the textures?

Posted: Fri Aug 29, 2008 5:32 pm
by Bubbaloo
The textures each come with a diffuse, specular, and bump layer. I convrted them to d0, d90, 2nd layer specular weight map, normal map and displacement map. The specular map and displacement map adds that water puddle effect.The textures they have are really well made.

Posted: Fri Aug 29, 2008 5:36 pm
by Maximus3D
That's looking great Bubba, especially with the water on the tiles. Its' a looker :) let's see what more you can do with other those textures you got.

/ Max

Posted: Tue Sep 02, 2008 11:15 pm
by Bubbaloo
Here's another cool one. Can't wait to use this in a rendering:
Image

Posted: Tue Sep 02, 2008 11:25 pm
by Maximus3D
Jebus.. :shock: that's one very detailed highres texture Bubba.

/ Max

Posted: Wed Sep 03, 2008 2:09 am
by Brett Morgan
Hey Bubbaloo, that concrete looks awesome, i was thinking the other day about making a wet/dry concrete just after a brief shower of rain, are you going to uploads this one to the gallery?

Cheers

Brett

PS: Any test renders we can have a look at?

Posted: Wed Sep 03, 2008 2:04 pm
by Bubbaloo
Can't do it, they are bought textures... :cry:

Posted: Wed Sep 03, 2008 10:46 pm
by Brett Morgan
fair call, maybe a screen shot of the material properties, the arroway texture pack in next on my "to buy" list, they look like excellent quality and value for money.

Brett

Posted: Wed Sep 03, 2008 11:16 pm
by Bubbaloo
Well, I used the diffuse map and created a reflectance 0 and a reflectance 90 map, put them in the "color base" layer, layer weighted at 100, roughness 95, Nd 1.
Set the blending mode to Additive.
Create a "Reflections" layer with the Arroway Specular map as a weightmap, a dark grey refl 0 color, white refl 90 color, roughness 0, Nd 3.
Use the bump map as a displacement map.

There's really not much to it, unless you need to do this with 100 materials... :!:

Image

Posted: Thu Sep 04, 2008 1:38 am
by Brett Morgan
Thanks for the info bubbaloo, will have a mess around with some of my own.

Cheers

Brett

Posted: Fri Sep 05, 2008 1:51 am
by NathanDan
Brian Hi! I have been using these arroway textures with Vray and they truly are useful for realism. I noticed that you are using vista, have you had any problems using vista and maxwell? Also do you reduse the size of your arroway maps and re save them? As I understand they can be quite large in size or does maxwell handle this size ok?
Cheers

Posted: Fri Sep 05, 2008 2:17 am
by Bubbaloo
Hi Nathan or is it Dan? :lol:
I love Vista. It has given me very few problems and it is very stable. I recommend it! The 64 bit version, that is.

For now, to preserve the full quality of the textures, I have created these mxm's with the full res textures. If I was to use them in a scene I would most likely scale them down according to the scene's needs. They are LARGE (6000x6000 for most). Although, I did convert them to jpg's to save a little disk space and loading times.

Posted: Fri Sep 05, 2008 4:12 am
by Brett Morgan
Just my two cents on the vista 64 thing, I had Vista 64 Ultimate, and while catagorising my material collection I had a lot of problem deleting files that i had previously opened with mxed, this was like days after the file had been opened on an external drive that had been powered down, the only way to delete these problem files was to boot into safe mode.My collection has something like 1300 materials and i cant tell you what a pain in the bum this was, from my googling this is a big problem on vista 64 and currently no fix, and a smaller problem with XP, and i can tell you that no iterations of mxed were running.

Brett

Posted: Sat Sep 06, 2008 5:10 am
by lebbeus
to stay off topic a bit longer (sorry bubbaloo): have you guys had any luck connecting to shared (network) printers? I installed Business 64 this week and can't connect to the printers that are shared on our 2003 server.

quite frustrating and I haven't been able to figure it out yet or find good info on the underlying issue

other than this somewhat minor problem (I can always PDF and print on another machine) I'm digging Vista