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pool water displacement map
Posted: Mon Jun 02, 2008 10:07 am
by pipcleo
Im looking for some kind of map to subtly disturb a pool water surface.
Could anyone hep please ?
Posted: Mon Jun 02, 2008 10:28 am
by Tim Ellis
Here you go mate:-
Seamless texture, just load into bump map slot in MXED and turn on Normal map mode. Adjust tiling to suit.
Result for flat plane:-
Tim.
Posted: Mon Jun 02, 2008 11:13 am
by pipcleo
Fantastic ! and hi res too ....thanks Tim
What is the mxm for the water by the way , looks very nice indeed
Posted: Mon Jun 02, 2008 2:54 pm
by Tim Ellis
It's just a wizard:- water mxm with the normal map applied at 30 for that render.
There is a ground plane set 4 meters below the water plane, to give the illusion of depth. (Checking that scene again, the mxm for the ground plane has a pavement texture applied, which explains the irregularities you can see in the render)
Glad to help,
Tim.
Posted: Tue Jun 03, 2008 1:48 pm
by KurtS
Like Tim suggests, it's much better to use a bump map for subtle effects like this on a pool surface. Looks great, Tim!
If you want some more "action", displacement might be the way to go:

Posted: Tue Jun 03, 2008 4:41 pm
by pipcleo
is this the same map for displacement and bump , with the bump map at 1/10 size ?
looks good too but more sea than pool