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Help with this material

Posted: Thu May 22, 2008 1:31 pm
by turbo2000
Hello, can somone tell me how i get my fourth layer's weight map to get black? I have set reflectance to 3,3,3 but it doesn't work :?:

Material link:
http://www.lusica.dk/material.rar

Posted: Thu May 22, 2008 2:32 pm
by Fernando Tella
You need to weightmap first and second layers with this maps:

for the one weighted 60:

Image

for the one weighted 40:

Image

I made this material from yours:

http://www.ftella.com/links/graphitTella.mxm

Posted: Thu May 22, 2008 3:13 pm
by turbo2000
Thank you very much Fernando! i have change my pattern a little bit and maked the to maps you did buy now it doesn't seem to work again? :?

Link to new material:
http://www.lusica.dk/materialnew.rar

Posted: Thu May 22, 2008 4:04 pm
by Fernando Tella
Maps 40 and 60 should not cover the white part of the other two. What we are doing with 40 and 60 maps is avoiding those layers to affect the other two.

So you should blend in photoshop the image of the central strip and the two bands and invert the resulting image; after that lower the white level to 153 for 60% and to 102 for 40% (60 and 40% of 255).

Posted: Thu May 22, 2008 4:09 pm
by turbo2000
hmm.. i dont get it.. the only thing i did was to change pattern of the maps and created the two you did make with the same rgb values, but now my to bands are grey again :?:

Can you see what the problem is:
http://www.lusica.dk/materialnew.rar

Posted: Thu May 22, 2008 4:31 pm
by turbo2000
Ohh my mistake! :oops: I have fixed it, and thanks you very much for your time :D

One last question.. what does filtering do? I can se that you have checked them?

Posted: Fri May 23, 2008 11:58 am
by Fernando Tella
When you are rendering a texture too close to the camera you normally can see its pixels; filtering tries to smooth the transition between pixels so you can't see them so clearly.

Posted: Fri May 23, 2008 12:13 pm
by turbo2000
Okay thank you very much again fernando 8)