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Relasing MXMChecker - a tool to reset MXM texture paths...

Posted: Tue Mar 25, 2008 9:04 pm
by Kabe
Hi everybody,

with motivation and support by Stefan Laub, I wrote a tool to readjust
texture, ior and r2 paths inside MXMs. After some inhouse use, we decided
to release it to the public for free.

The tool is especially useful if you're working with MXMs from the MXMGallery,
the greatest place on this planet for high quality textures.

Every error in the app is mine and mine only, but I won't take responsibility
for any damage happending to you or your cat. Please keep in mind that
it probably will have its flaws. Messing with MXMs can destroy them, so
please work on copies!

Find more info and the downloads for OS X and Windows here:
http://www.klausbusse.de/mxmchecker/

It also integrates a small tool of mine to set the texture preview inside the
MXM, which allows better quality previews than the internal render.

Have fun!

Kabe

Posted: Wed Mar 26, 2008 12:12 am
by leoA4D
This looks great Kabe. Thanks for the time and effort and free plug in. Very generous.

Leonard

Posted: Wed Mar 26, 2008 12:21 am
by rdesign
Thank you Kabe! (and Stefan)! It works perfectly.

I just upgraded to a new MBP and was not looking forward to redoing all the MXM file paths for the new HD name. Now I won't have to - thank you!

Tim

Posted: Wed Mar 26, 2008 1:44 am
by Bubbaloo
Thanks! I'm going to try it if not only for the better quality previews (will be handy for displacement).

Posted: Wed Mar 26, 2008 1:50 am
by KurtS
thanks a lot! I just fixed the texture paths to 140 materials! :)

Posted: Wed Mar 26, 2008 9:26 am
by JTB
Thanks a lot! Great to see this free but I think NL should buy this app from you, or at least have a lifetime free upgrade! This is a great time saver.

Posted: Wed Mar 26, 2008 12:54 pm
by d7mcfc
I agree with JTB on this. You deserve a massive pat on the back from the mob in Madrid!

Many thanks for your efforts.

Posted: Wed Mar 26, 2008 1:17 pm
by Fernando Tella
Thanks Kabe, but, apart from the preview thingy, isn't mxed doing it now? I mean, when it doesn't find the texture it opens a window where you can select the new location of textures; after that, you just save the material and that's it, right?

Posted: Wed Mar 26, 2008 1:23 pm
by samsam
fabulous! many thanks

Posted: Wed Mar 26, 2008 2:19 pm
by Stinkie7000
Thanks alot!

Posted: Wed Mar 26, 2008 7:43 pm
by sandykoufax
Thank you very much, kabe. :)

Posted: Thu Mar 27, 2008 9:05 am
by Kabe
Fernando Tella wrote:...isn't mxed doing it now? I mean, when it doesn't find the texture it opens a window where you can select the new location of textures; after that, you just save the material and that's it, right?
Yes. It does. However, it'll cost you a bit of time to correct more than a few MXMs this way...
MXM Checker works on whole directory structures without any further interaction.

Kabe

Posted: Thu Mar 27, 2008 9:38 am
by Hervé
Great tool !! thanks for sharing Kabe ! 8)

Posted: Thu Mar 27, 2008 10:11 am
by jespi
Thanks Kabe, very useful.

Posted: Mon Jun 02, 2008 2:56 pm
by oliver panrok
Perfect !!!!!! Thanks

what a big timesaver . will spent the extra time watching the EURO08 :D

cheers