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Maxwell Snow [finished]

Posted: Mon Dec 10, 2007 1:58 pm
by Maximus3D
As most of you already seen in the displacement thread i started working on a snow material for Maxwell yesterday and now i'm soon finished with it so here comes a bunch of various testrenderings of it in action. I set ISO to 100 on all renderings to get a better idea of how the material behaves in all types of conditions.

Click on any of the thumbnails below to view them fullres.

Snow with single emitter plane
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Snow with Physical Sky and Sun at 08.00am (sunrise)
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Snow with Physical Sky and Sun at 10.45am this morning
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Snow with Physical Sky and Sun at 18.00pm (sunset)
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Snow with SkyDome and Sun
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Snow with Physical Sky and Sun at 12.00 (midday)
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Snow with Skydome and Single Emitter
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Snow with Dosch HDR as enviroment, reflection and background (RADSKY-017.hdr)
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More examples will be posted in a while as soon as they finished rendering.

/ Max

Posted: Mon Dec 10, 2007 3:35 pm
by Hervé
all we need now is good old Santa... I think he lives not far from you ... :wink:

Posted: Mon Dec 10, 2007 4:26 pm
by Mattia Sullini
Wow Max, it already behaves great!

Posted: Mon Dec 10, 2007 4:29 pm
by simmsimaging
That is working very well Max - nice job.
b

Posted: Mon Dec 10, 2007 4:43 pm
by Maximus3D
Hervé: Hehe yeah, next up is a Santa shader :D

Thanks alot guys :oops: i'm glad you all like it and i have to agree that from what i can see in these tests it seems like it behaves quite well. What's left is some final tweaking and a realistic test with a full scene using this snow material so i can see how it works "for real". :)

One thing that bothers me a little bit is that the surface feels to "flat" and smooth, it should be a bit rougher but it's not that easy to do that and get good results. And the flakes aren't 100% accurate, i might have to create a new map for that..

/ Max

Posted: Mon Dec 10, 2007 4:50 pm
by Tyrone Marshall
Bravo Max! I have been following this development and it is going very well, the simulation is exciting to see!

Posted: Mon Dec 10, 2007 5:27 pm
by iker
That's a great job Maximus

Posted: Mon Dec 10, 2007 6:02 pm
by Olivier Cugniet
already great material Max :D

Posted: Mon Dec 10, 2007 7:07 pm
by Mr Whippy
That looks very nice in all lighting situations :)

Nice work :D

Dave

Posted: Mon Dec 10, 2007 7:21 pm
by ivox3
Its working Max, ... you can let the snowman take 5. lol..

Posted: Mon Dec 10, 2007 7:25 pm
by glebe digital
Great work. 8)

Posted: Mon Dec 10, 2007 8:21 pm
by numerobis
very coool material max Image - looks very good! :D

Posted: Mon Dec 10, 2007 8:52 pm
by 4 HeRo
cool material Max great work :D

Posted: Mon Dec 10, 2007 8:56 pm
by Maximus3D
Tyrone, iker, Olivier, Whippy, ivox, glebe, numerobis and 4 Hero. Thanks so much all of you!! :D

Tyrone: Good to hear you like it :)

Whippy: Yep it seems to work in most situations i can put it in, but i'm sure that in real life if you use it in a scene it won't work at all :D that would be my usual luck.

ivox: Hehe, but i'm afraid Mr Snowman melted because it took so long to render these images. He just couldn't remain frozen all those hours.. :/

[Edit] : I made a new sparkles map and ran a quick testrender using it, it works quite nice so far :)

Image

/ Max

Posted: Tue Dec 11, 2007 4:38 am
by d7mcfc
That looks beautiful!

Maybe the the resolution of the snow flakes should be upped on the ground, they look a bit big. I presume exactly the same material, just scaled up?

Can't wait to see the finished result, your material skills are escalating recently!