Too many textures
Posted: Wed Jun 27, 2007 8:36 am
At first the thought of having the 1500 textures was exciting. Now that I have them,
I used to go to my METALS folder and see a bunch of previews that I could visually seek out an appropriate material. Now, with each texture nested in a folder with its textures, I have to know what material i am searching for. This is further complicated by the fact that some names of materials are cryptic at best and offer no idea as to what the preview will look like.
What is the best workflow to see them in MXED and MXST via the material browsers?
I used to go to my METALS folder and see a bunch of previews that I could visually seek out an appropriate material. Now, with each texture nested in a folder with its textures, I have to know what material i am searching for. This is further complicated by the fact that some names of materials are cryptic at best and offer no idea as to what the preview will look like.
What is the best workflow to see them in MXED and MXST via the material browsers?