- Fri Nov 24, 2006 12:09 am
#196773
For the longest time I've really been wanting to make an SEM (scanning electron micrograph) material from maxwell that looks realistic and colorful. Shader examples ive seen for vray and mental ray arent always that impressive. Being that maxwell is based on the physicals of real light, is it still possible to achieve this effect? I'm thinking a custom falloff would be required.
So for anyone who is up for it, I think it would be a good material challenge to get as close as possibly to getting this effect down. Below are some examples. In order to test the material, I'd suggest an object with a fine granular bump on it, as well as a larger scale bump.
So for anyone who is up for it, I think it would be a good material challenge to get as close as possibly to getting this effect down. Below are some examples. In order to test the material, I'd suggest an object with a fine granular bump on it, as well as a larger scale bump.