Everything related to http://resources.maxwellrender.com
By messire
#296660
i'm looking for the best way to get this kind of material done:

http://www.pma.fr/fr/galerie-photos/le- ... hoto2.html

its a tight curved sinusoid. I have tried with displacement (from the mxm gallery availble texture ) but the color i need beeing dark i get no view of the height from far away...

Should i modelize the 3D wave?
Any of you have a flat texture that works from a bit far with a bump?

thnx
Nils
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