- Thu Nov 24, 2016 6:23 am
#393375
I'm testing workflows for creating realistic 3D scanned organic stuff, and trying to see in which cases SSS is necessary or not so much. In the case below (pastry stuff) it seems SSS is very much necessary. Render is at SL 14. These are "low poly" retopologized meshes (10K polys), with only a normal map. No displacement used in this case.
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