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Reference Renders

Posted: Tue Dec 17, 2013 5:46 pm
by Half Life
I am working on a long-term sideline project using some of the new features in Maxwell v3. Ultimately the renders are meant as reference "photo's" for paintings I will do later.

This is a test for a pumpkin, the type of pumpkin here is for baking (not carving). This was sculpted and polypainted in ZBrush, and exported to Maxwell Studio where I used the (now properly working) vector displacement. I still need to paint a roughness map (right now it is a flat 35%), and I haven't decided yet if I will add any blemishes to it or leave it idealized.

Image

Best,
Jason.

Re: Reference Renders

Posted: Mon Dec 23, 2013 5:20 pm
by Half Life
Some further refinement back and forth between ZBrush and Maxwell.

Image

Best,
Jason.

Re: Reference Renders

Posted: Mon Dec 23, 2013 6:49 pm
by mverta
Color feels too perfect to me, Jason.