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Foyer
Posted: Fri Feb 17, 2012 12:39 pm
by dkalna
Hi there,
I try to model and render foyer of our company building. I can't get the proper lighting. If I increase ISO, or lower f/Stop the image gets grainy.
And I have to increase the lights to almost 5000 Watts, which is not ok, anyway. Any suggestions?
Thanky you
Re: Foyer
Posted: Mon Feb 20, 2012 3:51 pm
by Half Life
Are you using AGS for the "windows"?
Best,
Jason.
Re: Foyer
Posted: Mon Feb 20, 2012 4:23 pm
by Fernando Tella
Is scale ok?
Re: Foyer
Posted: Tue Feb 21, 2012 10:27 am
by dkalna
Hi there and thank you for your response guys,
@Jason: No, I'm using high grade glass from wizard. Shall I try AGS? Do my windows need to have a thickness or simple plane will do the trick?
@Fernando: Yes, everything is modeled in proper scale.
Re: Foyer
Posted: Tue Feb 21, 2012 11:59 am
by Half Life
dkalna wrote:@Jason: No, I'm using high grade glass from wizard. Shall I try AGS? Do my windows need to have a thickness or simple plane will do the trick?
With AGS a simple plane will do the trick -- with glass (or any true dielectric/sss material) you will need to model the actual thickness and have the geometry as a closed volume (solid) to have correct render results.
Best,
Jason.